The field checklist

  1. Read the Hazard Index and mission objective. Not every encounter is just an arena clear.
  2. Command the squad. Allied soldiers are part of the combat model, not cosmetic followers.
  3. Watch resist feedback. ‘Ineffective’ indicates resisted attacks; tanks and some enemies use weak-point behavior.
  4. Protect the ammo loop. The June update states that melee kills always drop ammunition. Treat this as a recovery tool, not proof of infinite ammo.
  5. Use temporary supply drops. Health orbs, Super Potions, Healing Grenades, shields, and revival items appear in official balance notes.
  6. Switch goals deliberately. Killing, surviving, capturing, and protecting troops may demand different weapons and Cores.

Difficulty names confirmed

Official notes name Relaxed, Standard, Demanding, and Punishing. Balance updates have changed modifiers, enemy bonuses, drops, capture behavior, and battle difficulty. A recommendation must therefore show its difficulty and date.

Battle statistics status

AG-12 listed the battle-statistics interface as broken; AG-14 marks the interface-opening issue fixed. Update and retest before using an older workaround. Persistent failures should be reported with the current build context.

Sources checked

Accessed or re-checked August 20, 2026. External links open the original source.